With the onset of the dangerous invaders, blighting the lands with their harmful practices and aggression, we spirits have had to grow and change in ways unanticipated.
Whether we are water, fire, beneath, or beyond, we answer — these white-sailed ships must turn and go, or be broken on the rocks of our discontent.
Fire and flood, flame and feather; ancient powers waken to free their home from a unique adversary’s influence. Can the island survive such turmoil?
Contents:
- 4 Spirit Panels
- 2 Scenario Panels
- 1 Adversary Panel
- 18 Unique Power Cards
- 5 Fear Cards
- 5 Aspect Cards
- 4 Adversary Reminder Tiles
This expansion requires a Spirit Island core game to play.
Players: 1-4
Ages: 13+
Playtime: 90-120 Min.